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AI Insights · Timothy · April 2024

Top 5 Third Person Games on iOS in Austria: Q1 2024 Performance

Discover the performance trends of the top 5 third person games on iOS in Austria during Q1 2024, including metrics on weekly downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Austria: Q1 2024 Performance

Throughout the first quarter of 2024, the top 5 third person games on iOS in Austria showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's metrics, based on data from Sensor Tower.

PUBG MOBILE by Tencent Mobile International Limited saw a notable increase in weekly revenue, peaking at approximately $130.8K in the week of March 18. Weekly downloads fluctuated, starting at around 1.6K in early January and ending at 1.3K in late March. The game maintained a stable number of weekly active users, hovering around 15.3K to 16.6K throughout the quarter.

Last War: Survival from FirstFun exhibited a significant rise in weekly revenue, reaching $68.3K in the last week of March. Weekly downloads started strong at 3.9K in the beginning of January but showed a decline, closing at 2.1K in late March. The game’s weekly active users also experienced fluctuations, peaking at 9.9K in late January and ending at 7.5K in late March.

Summoners War by Com2uS Corp. had a steady performance in weekly revenue, with a noticeable peak at $17.5K in late January and another rise to $12.1K in the final week of March. Downloads remained low and steady, ranging from 33 to 91 per week. The game’s active user base was relatively stable, averaging around 1.2K to 1.3K weekly.

Genshin Impact from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at $18.1K in late January, with another significant spike to $13.9K in mid-March. Weekly downloads were modest, starting at 411 in early January and ending at 256 in late March. Active users showed a gradual decline from 6.2K in early January to 5.5K by the end of March.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced varied trends in weekly revenue, peaking at $19.4K in the first week of January and having a smaller spike to $8.8K in late February. Weekly downloads were relatively low, fluctuating between 82 and 186. The game’s active users remained steady, averaging around 1.4K to 1.7K weekly.

These insights highlight the dynamic nature of the mobile gaming market in Austria. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024